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Re: [VANILLA-LIST:3160] Developers Must Play



For a full game recording, I agree that using an animated GIF or mpeg or
whatever would probably be too large, so using a Java applet makes
sense... But it might be nice to have a way to use a standard graphics
format to create a clip of a portion of a game that can be viewed in any
graphical browser and saved to disk easily.

- Karthik

On Wed, 10 May 2000, Mark Mielke wrote:

> Why not just record the packets we care about in a more compact format
> to a file and make a java playback applet?
> 
> It certainly beats downloading 50Mb just to see a netrek game...
> 
> mark
> 
> 
> 
> On Wed, May 10, 2000 at 01:51:44PM -0400, Karthik Arumugham wrote:
> > About a year and a half ago, I played around with making some web-viewable
> > recordings... This involved running an X server on my Mac, running the
> > client off my Linux box onto the X server on the Mac, then using a screen
> > recording program (I think it was called CameraMan or something) to record
> > the screen into a QuickTime movie. Then I clipped it and converted it.
> > 
> > I played around with various compression... I got the best results from
> > turning it into an animated gif (was quite a bit smaller than mpeg I
> > think).
> > 
> > Jeff and I were discussing this last night, and wondered if there is any
> > way to do this in Unix. Anyone know of a similar Unix utility? I looked
> > around a bit and can't seem to find one.
> > 
> > Here's another idea: we can take something like xwd and modify it to run
> > continuously and generate an animated gif instead of a single file. This
> > might be a bit easier than making the client write out a movie file
> > itself.
> > 
> > - Karthik
> > 
> > On Wed, 10 May 2000, Tom Holub wrote:
> > 
> > > I think a per-frame fork() is insane.  What do you plan to do with it,
> > > write a gif for every frame?  In a 90 minute game that's 54000 files, not
> > > to mention 54000 fork()'s, and assuming 10k files, 540 megabytes of disk
> > > space.  (If you're using xwd, it's more like 150 gigabytes).
> > > 
> > > It would make a lot more sense to build the movie in the client using
> > > an actual movie format.
> > >  -Tom
> > 
> > 
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> -- 
> mark@mielke.cc/markm@ncf.ca/markm@nortelnetworks.com __________________________
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> 
>   One ring to rule them all, one ring to find them, one ring to bring them all
>                        and in the darkness bind them...
> 
>                            http://mark.mielke.cc/
> 
> 
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