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Re: CF: Re: "Monster" races
,
(continued)
Re: CF: Re: "Monster" races
,
Mark Wedel
Re: CF: Re: "Monster" races
,
Hwei Sheng TEOH
RE: CF: Re: "Monster" races
,
dragonm
Re: CF: Re: "Monster" races
,
David Andrew Michael Noelle
CF: RE: Footprints (was: Long term experimental ideas)
,
dragonm
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
David Andrew Michael Noelle
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
Hwei Sheng TEOH
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
Peter Mardahl
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
Mark Wedel
CF: Fractional protections and area effect spells
,
Peter Mardahl
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
David Andrew Michael Noelle
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
Peter Mardahl
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
Steven Lembark
Re: CF: RE: Footprints (was: Long term experimental ideas)
,
David Andrew Michael Noelle
CF: How much cone damage to block (was Re: Footprints)
,
David Andrew Michael Noelle
Re: CF: How much cone damage to block (was Re: Footprints)
,
Kjetil Torgrim Homme
RE: CF: Obsolete options
,
dragonm
RE: CF: Pre-0.96 changes
,
dragonm
CF: More roleplaying
,
Ian Main
Re: CF: More roleplaying
,
David Andrew Michael Noelle
AI scripting language, was Re: CF: More roleplaying
,
Mark Wedel
Re: AI scripting language, was Re: CF: More roleplaying
,
Ian Main
Re: AI scripting language, was Re: CF: More roleplaying
,
David Andrew Michael Noelle
Re: CF: Clerical "spell" scrolls
,
Doug wilder
<Possible follow-up(s)>
Re: CF: Clerical "spell" scrolls
,
Doug wilder
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