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CF: new gate bug/feature
At first, I refer a part of the function "move_gate()" in
server/time.c
...
} else if(!tmp->speed
&& (!QUERY_FLAG(tmp, FLAG_NO_PICK)
||QUERY_FLAG(tmp,FLAG_CAN_ROLL))) {
/* If it has speed, it should move itself, otherwise: */
...
This part is for checking movable object by the closing gate.
The comment says "If it has speed, it should move itself.."
But there are objects which has speed flag and don't move itself.
For example, chalice, mithril chainmail and so on.
This bug report is H.Okuda's work.
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Seikoh Nishita | Dep't. of Information & Computer Sciences
| Faculty of Engineering Science
[e-mail] | Osaka University
s-nisita@ics.es.osaka-u.ac.jp | Toyonaka, Osaka 560, Japan
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