Vanilla Netrek Server Development Archive
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[VANILLA-L:1284] Re: [VANILLA-L:1280] RE: [VANILLA-L:1277] Re: [VANILLA-L:1274] Re: General INL Question
On Thu, Jan 28, 1999 at 08:33:22PM -0500, Darryl Palmer wrote:
> > -----Original Message-----
> > I don't think it's a big issue. The current INL server does not have
> > MESSAGES_ALL_TIME enabled; there are really not any messages which can't
> > wait 5 seconds for the captain to get back in.
>
> Ok what I am asking is a bit more involved than this.
>
> If a player is transwarping then the game is paused while he is transwarping
> he is stuck in transwarp mode and can't message because the game itself is
> paused.
I don't know of any server where transwarp is enabled where the game can
be paused.
> If the player is refitting or declaring war and the game is paused does the
> timer for the war setting or the refit still count down or not.
With the INL Server, this is not a problem; everyone can send messages
when the game is paused.
> If the player dies, which doesn't happen immediately (There is an exploding
> event), does the player still get kicked out so that he can come back in.
Yes.
> The reason I am asking about the death thing is that when I was testing my
> server I actually acknowledged pausing the game as the other captain was
> still in the state of exploding, he was stuck because he wasn't "dead", and
> because he was exploding the message command to unpause the robot didn't
> work.
This is not a problem in the INL Robot.
-Tom
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